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Lulanda was going to be a platformer, action, RPG game. You progress through the game by exploring the overworld map, entering levels and retrieving Cometite. As you discover more Cometite, more areas will open up. You can also uncover hidden routes and secret levels! You can also spend your gems in between levels to upgrade your sword and shield, and buy other equipment. It was released as two very early demos/proofs of concept. It was one of the original games developed by Team Cherry (Hollow Knight)'s William Pellen before meeting Ari Gibson and beginning development on Hollow Knight.
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