Tower Noire cover art

Indie · Browser game

Tower Noire

Released March 9, 2018 (8 years ago) · by Cow, Sheldon Ketterer

Play Tower NoireItch.io

Runs in your browser — nothing to install

About Tower Noire

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days. Gameplay Tips: * The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly. * Your starting equipment will very quickly need to be upgraded. * Passive effects for weapons may be more useful than additional strength. * Some passives affect positioning and can help you from getting cornered. * Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1x1 hallways. * Explore the room carefully for easy enemies that drop edible items and items scattered around. * Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage. * Move slowly.

Screenshots and video

Tags and modes

  • Single player8,794
  • Indie3,828
  • Windows3,267
  • Bird view / Isometric2,372
  • Mac1,411
  • Linux1,166
  • Role-playing (RPG)868
  • Pixel Art442
  • PICO-8395
  • Turn-based strategy (TBS)273
  • Roguelike133
  • Turn Based51

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