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Tower Noire

Tower Noire

Web Browser Game

Tower Noire cover image
Release date: 3/9/2018 (7 years ago)

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days. Gameplay Tips: * The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly. * Your starting equipment will very quickly need to be upgraded. * Passive effects for weapons may be more useful than additional strength. * Some passives affect positioning and can help you from getting cornered. * Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1x1 hallways. * Explore the room carefully for easy enemies that drop edible items and items scattered around. * Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage. * Move slowly.

    Tower Noire was developed and published by Cow(1)Sheldon Ketterer(2)
    • Single player(5220)
    • Indie(2100)
    • Windows(1929)
    • Bird view / Isometric(1497)
    • Mac(976)
    • Linux(764)
    • Role-playing (RPG)(530)
    • PICO-8(305)
    • Pixel Art(225)
    • Turn-based strategy (TBS)(157)
    • Roguelike(77)
    • Turn Based(30)

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